Archive for the ‘Flash’ Category
Flash for mobile contests
Like you know, Android mobiles with froyo (OS 2.2) can play Adobe Flash content since july 2010. Great new! :D
So some websites and Adobe decided to organize 3 diffrent contests:
Kongregate Mobile flash game contest: $30 000 in prizes, end 23th august 2010.
Flash Game Licence: Cell your Flash game contest, $30 000 in prizes, end 5th [...]
In: Android, Flash, Games, News · Tagged with: adobe, Android, contest, flash, froyo, iPhone, mobile
Take Something Literally 2: released
The second episode of Take Something Literally was released friday june 4thon ArmorGames.com.
You can play this game by clicking here: Take Something Literally 2. (Exclusive on ArmorGames until Friday)
Like I said, I designed an original, conceptual and non-conform game. Unfortunatly many players expect to see “a classic game”. Therefore they don’t understand the meaning of the [...]
In: Flash, Game Design, Games · Tagged with: conceptual, game, Game Design, puzzle, riddle, solution, take something literally 2, walkthrough
GeekIsArt: Gameplay for coders
GeekIsArt is an advergame developed for ISART Digital. This game is designed for coders and future coders.
Discover your programming skills with GeekIsArt ! Help your geek achieve his dream by optimizing his scoring !
The programming department of the school is happy to offer you GeekIsArt, a game based on logic.
PLAY GeekIsArt
You have to program a [...]
In: Advergame, Flash, Games, News · Tagged with: Advergame, flash
Nano War 2.0 private beta 3
First of all I would like to thank all beta testers and all your feedbacks. Your feedbacks will help me to make better games. You are welcome to post your message on the forum. Everybody can read your message and discuss about that.
I red all your messages so I decided to modify Nano War 2 [...]
In: Flash, Game Design, Games, Nano War
Take Someting Literally 2 private beta
After many requests I decided to blow up my brain to design more puzzles. That was hard, that was epic but I finally found 25 more puzzles. And now your are welcome to test here:
Take Something Literally 2 in private beta here.
I hope you will enjoy the new game system, the puzzles, the references and the [...]
In: Flash, Games, News · Tagged with: 2, beta, flash, game, literally, puzzle, somthing, take
La main de Thierry Henry Le jeu flash
Hello and bonjour,
J’ai vu ce matin en me levant que le match d’hier soir France – Irlande (pour les qualificatifs de la coupe du monde 2010) avait fait un énorme buzz sur Internet.
Ni une ni deux j’ai sauté sur l’occasion pour faire un mini jeu réalisé en 6 heures.
Pour jouer c’est ici : Jouer à [...]
In: Flash, Games, News · Tagged with: flash, game, henry, jeu, thierry
Flash CS5 builds Iphone applications
Flash Professional CS5 will enable you to build applications for iPhone and iPod touch using ActionScript 3. These applications can be delivered to iPhone and iPod touch users through the Apple App Store.*
A public beta of Flash Professional CS5 with prerelease support for building applications for iPhone is planned for later this year. Sign up [...]
In: ActionScript, Flash, iPhone · Tagged with: ActionScript, flash, iPhone
Take something literally, new concept, and new community
PLAY TAKE SOMETHING LITERALLY
In this game you don’t kill zombies or nazies. You don’t build tower to stop monsters. You just use your brain and all your environement :
mouse, keyboard, monitor, webcam, microphone, printer, your fingers, your eyes, your body, etc.
Take something literally is a complilation of 25 puzzles.
This game is an abstract, conceptual [...]
In: Flash, Game Design, Games, News · Tagged with: abstract, enigma, literally, puzzle, something, take
Roll And Jump released
I’m proud to present you my last game: Roll And Jump. The game was designer for Iphone and IPod Touch.
If you are interrested in to play this game on your Iphone please contact me.
You can play here for free on your web browzer here:
PLAY ROLL AND JUMP
Have fun!
In: ActionScript, Flash, Game Design, Games, iPhone
New game, new gameplay, Roll and Jump
My new game, Roll and Jump, was designed for iphone and touch phone. The game is easy to learn but hard to master.
In: Flash, Game Design, Games, iPhone · Tagged with: ActionScript, flash, Game Design, iPhone, skill game















